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Best Practices: 5 Tips for Fixing Design Flaws

Posted by Gemma Ellison
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August 15, 2025

Best Practices: 5 Tips for Fixing Design Flaws

Hitting a wall in game development is a familiar, frustrating experience. You pour hours into a design, only to realize something feels off, but you cannot pinpoint what it is. The counterintuitive solution to this common roadblock often lies not in pushing harder, but in stepping away.

The Problem: Tunnel Vision & Design Blind Spots

Continuous immersion in your project can lead to tunnel vision. You become so accustomed to your game’s mechanics and aesthetics that obvious flaws simply fade into the background. This close proximity blinds you to user experience issues or fundamental design missteps.

The Solution: Why Breaks Work

Taking a break offers significant psychological benefits. It allows your brain to decompress and process information subconsciously. When you return to your project, you approach it with fresh eyes, seeing elements you previously overlooked. This renewed perspective is crucial for identifying and addressing design flaws.

Tip 1: The “Cool-Down” Period

Even short breaks can reset your perspective. Step away from your screen for 15-30 minutes; walk around, grab a coffee, or listen to music. This quick mental reset can illuminate minor design tweaks that make a significant difference.

  • Before (Dev Log Entry): “Player feedback on the tutorial pop-ups indicates they’re too intrusive. Can’t figure out a less annoying way to present them without losing crucial info.”
  • After (Dev Log Entry): “After a 20-minute walk, I realized the pop-ups are the wrong format entirely. A subtle, animated hint system within the UI itself, fading in and out, would be far less disruptive. Implemented a test version; feels much better.”

Tip 2: The “Strategic Distance” Break

Longer breaks, like a full day or a weekend, are invaluable for identifying larger, structural issues. Stepping back for an extended period allows your mind to disengage completely, fostering a more holistic view of your game. This distance can reveal major design pivots necessary for the game’s overall health.

  • Before (Dev Log Entry): “The combat system feels clunky and repetitive. I’ve tweaked numbers, added new abilities, but it still lacks engagement. Maybe I need more enemy types?”
  • After (Dev Log Entry): “After a weekend away, it hit me: the problem isn’t the combat itself, it’s the lack of player choice. The entire ‘skill tree’ concept needs to be replaced with a dynamic ‘stance’ system that fundamentally changes how attacks function. This will offer tactical depth and emergent gameplay.”

Tip 3: External Input is Your Friend (After a Break)

Once you’ve gained your own fresh perspective, seeking external feedback becomes much more effective. Your refined understanding of the problems will enable you to ask more targeted questions. Playtesters or fellow developers can then provide invaluable insights, confirming your observations or highlighting new areas for improvement.

Tip 4: Documenting Your Epiphanies

The insights gained during breaks are fleeting. It’s critical to capture these “aha!” moments immediately. Whether it’s a quick note on your phone or a dedicated game dev journal entry, documenting your observations, ideas, and potential solutions is paramount. This consistent practice of tracking game development progress forms a vital record of your design evolution.

This process of capturing your thoughts, design changes, and their impact is essential for identifying and fixing design flaws. To help you organize your creative process and effectively track game development progress, consider using a dedicated space to log these insights. For indie developers, a robust game development log can make all the difference in seeing your design evolution clearly. Our game dev journal tool is specifically designed to help you organize your thoughts and track your game development progress with ease.

Tip 5: Iterative Refinement – Implement & Re-evaluate

With your documented insights in hand, implement the identified fixes. This isn’t a one-time event; design is an iterative process. After implementing changes, re-evaluate their impact through playtesting and further personal assessment. This continuous cycle of implementing and re-evaluating is how successful games are built, ensuring constant improvement and a refined player experience.