Building a Game Dev Portfolio That Gets You Hired

Game devs with strong portfolios are 3x more likely to land interviews. Your resume? Forget that. Your portfolio shows what you can do. This article provides the blueprint for a game dev portfolio that demands attention.
Understanding the Purpose of a Game Dev Portfolio
A portfolio isn’t a dump of work; it’s a laser-focused presentation of your skills. Employers use it to quickly size you up and see if you’re a fit.
Portfolios are essential: they prove you can walk the walk. A resume lists skills; a portfolio shows them.
What are employers looking for? Relevant skills, problem-solving, and a grasp of game dev principles. They want to see you can handle the heat.
Tailor your portfolio. A programmer’s portfolio looks different from an artist’s. Be a specialist.
A portfolio is professional. A personal website? That’s for cat photos. Keep your portfolio tight.
Choosing the Right Projects to Showcase
Focus on quality. Showcase your best work, even if it’s just a few projects.
Prioritize quality. Include only projects you’re proud of. Stuff that makes you look good.
Select relevant projects. Align your projects with the job you want. Show them you’ve got what they need.
Balance personal and collaborative work. Show you can work solo and play well with others.
Work-in-progress projects? Use them sparingly. Focus on polished aspects and label them clearly. Honesty works.
Presenting Your Work Effectively
Presentation is everything. Make sure your portfolio is visually appealing. Make sure your portfolio is easy to navigate.
Use high-quality visuals. Clear screenshots and videos. Make your work shine.
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