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Best Practices: 5 Tips for Debugging Game Design Flows

Posted by Gemma Ellison
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August 11, 2025

Debugging Your Game Design: How a Game Dev Journal Can Save Your Sanity

Game development is a journey of constant problem-solving. As solo developers or students, we often face roadblocks that challenge our creative workflows. Identifying and fixing these “design bugs” is crucial for progress, and it’s where a well-maintained game dev journal becomes an invaluable tool. Think of it as your personal debugger for creative blocks.

The Debugging Mindset for Game Design

Debugging isn’t just for code; it applies equally to design. A “design bug” could be anything from an unbalanced mechanic to a confusing tutorial or a lack of player engagement. These challenges, while frustrating, are opportunities to refine your vision. Approaching them with a structured debugging mindset, much like a programmer tracks down a logical error, can transform your workflow.

Step 1: Isolate the Bug – What’s Not Working?

The first step in any debugging session is to identify the problem area. In game design, this means pinpointing what feels “off” or isn’t achieving its intended effect. Is the combat system repetitive? Do players quit after the first level? Is the core loop simply not fun?

Start by observing. If you’re playtesting, watch player reactions closely. If you’re working on a mechanic, simulate its interaction mentally or with simple prototypes. Don’t immediately jump to solutions; first, understand the symptom. A game development log is perfect for noting these observations without judgment. Write down exactly what you see and feel. For instance, “Players skip tutorial dialogues” or “Combat feels like button mashing.”

Step 2: Replicate the Bug – When Does it Happen?

Once you’ve identified a potential bug, you need to understand its context. When does this design flaw emerge? Does it only happen with certain player types? Is it tied to a specific level or interaction?

Replicating a design bug involves trying to trigger it consistently. This might mean replaying a certain segment of your game repeatedly, focusing on the problem area. For example, if players find a puzzle too difficult, play through it yourself, trying different approaches, and note where the friction occurs. A game dev journal allows you to track these specific instances: “Puzzle X: Player consistently gets stuck at the third step after choosing option B.” This helps narrow down the cause.

Step 3: Analyze the Cause – Why Is It Happening?

This is where the real detective work begins. Having isolated and replicated the bug, you now need to dig deeper into its root cause. Why are players skipping dialogues? Is the information redundant? Is the text too long? Why does combat feel like button-mashing? Is there a lack of player agency, or insufficient feedback?

This step often involves introspection and critical analysis of your design decisions. Refer back to your initial design documents (which, ideally, are also part of your game development log). Did the implementation stray from the original intent? Were assumptions made that proved incorrect during playtesting? Use your game dev journal to brainstorm potential causes, even outlandish ones. This structured thinking, a core benefit of maintaining a game dev journal, helps you uncover underlying issues rather than just treating symptoms.

Step 4: Propose Solutions – How Can We Fix It?

With a clear understanding of the cause, you can now brainstorm solutions. This is the creative problem-solving phase. Don’t limit yourself to obvious fixes. If a puzzle is too hard, perhaps it’s not the puzzle itself, but the preceding information that’s lacking. If combat is boring, maybe it needs more enemy variety, a new player ability, or clearer visual feedback.

Propose several solutions for each design bug. Consider small tweaks, major overhauls, and everything in between. Document these proposals in your game development log, including their potential pros and cons. This allows you to evaluate options systematically later on. For example, “Solution A: Add visual cues to puzzle. Pro: Minimal effort. Con: Might not solve the core issue of unclear mechanics.” “Solution B: Redesign puzzle entirely. Pro: Guaranteed fix. Con: High time investment.”

Step 5: Test and Iterate – Did the Fix Work?

The final step is to implement your chosen solution and test it rigorously. This completes the debugging loop. Did the proposed fix resolve the design bug? Did it introduce new problems? This iterative process is fundamental to good game design.

After implementing a solution, playtest again, focusing specifically on the area you just “fixed.” Compare the new experience to your notes from when the bug was present. Your game dev journal is crucial here for tracking changes and their effects. Did players now engage with the tutorial? Does combat feel more dynamic? Record your findings. If the bug persists, or a new one emerges, repeat the entire debugging process. This consistent tracking of your game development progress helps you learn from each iteration.

To effectively track your progress and insights throughout this iterative debugging process, we highly recommend trying out our game dev journaling tool. It’s designed to help you organize your thoughts, track design changes, and maintain a consistent game development log, making your debugging sessions more efficient and insightful. Our game dev journaling tool helps track progress and insights, ensuring no design bug goes unaddressed.

By adopting this structured debugging approach, fueled by consistent journaling, you’ll transform challenging design issues into stepping stones for creative growth. Each “bug” becomes an opportunity to refine your game and strengthen your skills as a developer.