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Why Your Early Builds Aren't Working (and Fixes)

Posted by Gemma Ellison
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August 14, 2025

The Frustration of the “Broken” Early Build

You’ve poured hours into your game, building out features and refining mechanics, yet your early build feels fundamentally wrong. It’s not just unpolished; it feels broken, even when all the code runs perfectly. This common pain point can derail many aspiring indie and beginner developers. The truth is, it’s not about being polished at this stage; it’s about being right at the right time.

Why Your Early Builds Aren’t Working (The “Why”)

Many factors contribute to this frustrating feeling. Understanding the underlying reasons is the first step toward effective solutions.

Lack of Clear Core Loop/Vision

Are you building without a solid foundation? Without a well-defined core gameplay loop or a clear vision, development can sprawl in countless directions. This often leads to disjointed mechanics and a game that lacks a cohesive identity.

Over-Polishing Too Soon

Wasting time on intricate animations or high-fidelity assets before core mechanics are fun is a common pitfall. This premature polish consumes valuable time and resources, masking fundamental gameplay flaws that should be identified and addressed early.

Ignoring Early Feedback/Testing

Building in a vacuum is detrimental to game development. Failing to seek and incorporate early feedback means you’re operating on assumptions, missing crucial insights into what players truly find engaging or frustrating.

Scope Creep in Miniature

Adding features before the basics are solid is a subtle form of scope creep. Even small, seemingly innocuous additions can complicate your core design, making it harder to pinpoint why the central experience isn’t working.

Poorly Documented Iterations

Losing track of what you tried and why is a silent killer of progress. Without proper documentation, you risk repeating mistakes, forgetting valuable lessons, and failing to understand the historical context of your build’s current state. This makes it challenging to track game development progress effectively.

Fixes and Strategic Approaches (The “How”)

Addressing these underlying issues requires a strategic shift in your development approach. Focus on iterative development and thorough analysis.

Prioritize the Core Loop

Define the absolute minimum viable experience that embodies your game’s essence. This core loop should be playable and testable on its own, forming the foundation upon which all other features will be built. What is the single most important action a player takes repeatedly?

Embrace Ugly, Functional Prototypes

Focus on mechanics, not aesthetics. Your early prototypes should be as simple as possible visually, using placeholder art and basic shapes. The goal is to quickly validate gameplay ideas and identify fun or friction points without the distraction of visual polish.

Define Clear, Achievable Milestones

Break down development into testable chunks. Each milestone should have a clear goal that, once achieved, allows for testing and validation of a specific mechanic or system. This provides a roadmap and helps you track game development progress.

Iterate Rapidly and Ruthlessly

Don’t be afraid to throw things out. If a mechanic isn’t working or contributing to the core fun, be willing to remove or heavily revise it. Rapid iteration allows you to explore many ideas quickly, finding what resonates and discarding what doesn’t. This quick turnaround is crucial for learning.

The Power of Documentation

Documenting design decisions, testing results, and feature changes is invaluable for any game development log. This practice helps you track progress, avoid repeating mistakes, and understand precisely why certain iterations felt broken. When you document, you build a historical record of your development journey, making it easier to analyze past choices and inform future ones. A consistent game dev journal provides clarity and structure to your creative process, helping you organize your ideas.

Consider how a simple log of changes, along with the reasoning behind them, can illuminate why a particular mechanic felt clunky. Maybe you tried three different jump heights, and only the third felt right. Documenting the first two failures and the reasons why they didn’t work saves you from revisiting those same bad ideas in the future. To really nail down why your early builds aren’t working, you need a system for detailed feedback and iteration tracking.

Reflection Prompt: Take a moment to consider: what’s one major decision you’ve made in your current build that you haven’t fully documented? How might that oversight impact future iterations or problem-solving?

For those serious about keeping a comprehensive game dev journal and staying consistent with their devlogs, tools exist to streamline this process. If you’re looking for an intuitive way to track your game development progress, organize your creative process, and maintain a robust game development log, explore our game development journaling tool. It’s designed to help you capture every insight and decision, turning your development journey into a structured and analyzable path to success.