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Early Decision Pain Points in 2024: What to Expect

Posted by Gemma Ellison
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August 8, 2025

Early Decision Pain Points in 2024: A Studio Retrospective

Indie game development is a marathon, not a sprint. The choices you make at the very beginning, often seemingly small, ripple through the entire project. This retrospective dissects common pitfalls in early decision-making and offers practical advice to navigate them.

Q1: What are the most common early decision pain points for indie devs in 2024?

Indie developers frequently grapple with unrealistic scope, incorrect engine or tech stack choices, neglecting market research, pervasive feature bloat, and a lack of clear vision. These issues often appear subtle at first. They then grow into significant obstacles.

Q2: How does an unclear vision early on impact the entire project?

An undefined vision leads to constant course corrections and wasted effort. Without a core gameplay loop or clear goal, development becomes directionless. This results in significant rework and wasted time.

Actionable Advice: Steps for defining a clear game vision and core loop.

Start by writing a concise, one-sentence elevator pitch for your game. This forces clarity. Next, identify the absolute core gameplay loop—the repeatable action that defines your game’s fun. Prototype this loop immediately and ruthlessly iterate on it until it feels solid.

Q3: What are the biggest mistakes when choosing a game engine or tech stack?

Developers often over-engineer solutions or underestimate the learning curve of new tools. Choosing a stack based on hype rather than practical needs is a common misstep. This leads to frustrating technical roadblocks.

Actionable Advice: A decision framework for selecting the right tech stack for your project.

First, assess your team’s existing skills. Leverage what you already know to minimize ramp-up time. Consider the project’s complexity and target platforms. For simpler 2D games, a lightweight engine might suffice. For ambitious 3D titles, a more robust solution is likely necessary. Finally, research the community support and asset availability for any engine you consider.

Q4: How can I avoid scope creep and feature bloat from the outset?

Scope creep begins with seemingly small additions, “just one more feature.” These minor additions accumulate rapidly. This eventually leads to an unmanageable project.

Actionable Advice: Strategies for defining an MVP (Minimum Viable Product) and sticking to it, including initial feature prioritization.

Define your Minimum Viable Product (MVP) before writing any code. This MVP should represent the absolute core experience that delivers your game’s unique selling proposition. Prioritize features using a Moscow (Must-have, Should-have, Could-have, Won’t-have) framework. Be disciplined in saying no to any features outside the “Must-have” category for your initial release.

Q5: What role does early market research play, and what mistakes do devs make?

Neglecting market research means ignoring your potential audience, niche, and competitors. Developers often build in a vacuum, only realizing too late that their game has no clear market. This can severely impact discoverability and sales.

Actionable Advice: Basic steps for initial market validation and identifying your target player.

Start by identifying games similar to yours. Analyze what they do well and where they fall short. Look at their player reviews to understand what players appreciate or dislike. Define your target player persona: who are they, what do they play, and what do they seek in a game? This early validation informs your game’s unique selling proposition.

Q6: How can I better document and track my early decisions for future reference?

Poor documentation of early choices leads to forgotten rationales and repeated mistakes. Without a clear record, it becomes difficult to understand why certain paths were taken or to revisit decisions effectively. This can significantly slow down development.

Actionable Advice: Discuss the importance of decision logs, design documents, and how a dedicated tool can help.

Maintain a decision log from day one. For every significant choice regarding scope, tech stack, or design, record the decision, the rationale behind it, and any alternatives considered. Create living design documents that evolve with your project. These practices ensure clarity and accountability. As you navigate these critical early stages and track your game development progress, consider using a dedicated game dev journal to keep all your evolving project decisions in one place. A well-organized game development log like our game dev journal can be invaluable for mitigating future issues and staying consistent with your devlogs.