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Early Feedback vs. Late Feedback: Which Is Better for Beginners?

Posted by Gemma Ellison
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August 12, 2025

Early Feedback vs. Late Feedback: Which Is Better for Beginners?

Starting your journey as an indie game developer is exciting, yet it often comes with a common fear: judgment. This fear frequently leads beginners to avoid showing their work until they deem it “perfect.” However, this perfectionism can be a significant roadblock. Feedback, especially early on, is not about judgment; it’s about growth.

The Myth of Perfect First Drafts

Many new developers believe they need to fully perfect a game before presenting it to anyone. This idea is a myth. Games, like any creative endeavor, are rarely perfect on the first try. Expecting a flawless initial version sets an unrealistic standard and discourages essential early testing.

Benefits of Early Feedback

Seeking feedback early in your game development log offers numerous advantages. It allows you to catch fundamental design flaws before they become deeply embedded. You can iterate quickly on core mechanics, refining gameplay loops and user experience while changes are still easy to implement. This saves significant development time and resources in the long run. Moreover, successfully implementing small, early changes can build confidence, showing you the tangible impact of thoughtful iteration.

Dangers of Late Feedback

Conversely, delaying feedback can lead to major design overhauls that are incredibly costly and time-consuming. Imagine pouring hundreds of hours into a game only to discover, late in development, that its core mechanic isn’t fun, or you’ve completely misidentified your target audience. Such extensive late-stage changes can be demoralizing, potentially leading to scope creep and even project abandonment. These “unrecoverable” issues often stem directly from a lack of timely input.

How to Get and Implement Early Feedback (Actionable Steps)

Getting effective early feedback doesn’t have to be daunting. Follow these steps to integrate it seamlessly into your game development log.

Define Your Goal

Before asking for feedback, clarify what specific aspect of your game needs attention. Are you testing a new combat system, the pacing of a level, or the clarity of your tutorial? A clear goal helps you formulate precise questions.

Choose Your Audience

Select the right people to ask. This might include fellow developers, your specific target players, or experienced mentors. Diverse perspectives are valuable, but always consider the relevance of the feedback source to your specific goal.

Create a Playable (Even if Rough)

You don’t need a polished demo. A minimum viable product, even a rough prototype or a paper sketch, is enough to convey your idea and gather initial impressions. Focus on showing just enough to get meaningful input on the specific element you’re testing.

Ask Specific Questions

Avoid vague requests like “What do you think?” Instead, ask targeted questions. For instance, “Is the jumping mechanic intuitive?” or “Does this puzzle make sense?” This guides your testers and yields more actionable insights for your game dev journal.

Listen Without Defensiveness

When receiving feedback, resist the urge to explain or defend your design choices. Your goal is to understand their experience, not to justify your intentions. Separate the feedback from your ego; it’s about the game, not about you.

Analyze and Prioritize

Not all feedback is equally valuable or urgent. After gathering input, analyze it for recurring themes and actionable suggestions. Prioritize changes that address fundamental issues or significantly improve the player experience.

Iterate and Document

Make the changes based on your analysis. Crucially, document every step of this process in your game development log. Note the feedback received, the changes made, and the reasoning behind them. This consistent game development log allows you to track game development progress effectively. It transforms anecdotal feedback into a structured learning process, making it easier to reference past decisions and refine future ones.

By consistently journaling your development process and the feedback you receive, you build a powerful resource. It helps you track iterations, understand the impact of your changes, and build a stronger, more resilient project. This continuous documentation makes it easier to reference past decisions and refine future ones. To make this process seamless and organized, consider using a dedicated tool for your game dev journal. This will help you keep all your notes, feedback, and iterations in one accessible place, ensuring you never lose track of your progress or the valuable lessons learned.