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Is "Perfect" Game Design a Lie? Why You Should Embrace the Beauty of "Jank"

May 15, 2025

Okay, here’s a blog post draft that attempts to embrace the spirit of the prompt and meet the stated criteria. It’s designed to be a bit provocative and challenge conventional game design wisdom.


Is “Perfect” Game Design a Lie? Why You Should Embrace the Beauty of “Jank”

We’ve been lied to. Seduced by shimmering trailers and promises of flawlessly optimized experiences. The pursuit of “perfect” game design, a holy grail of zero bugs and pristine balance, is not only futile but actively harmful to the soul of gaming.

It’s time to throw off the shackles of corporate polish and celebrate the beautiful, chaotic energy of “jank.”

This isn’t an endorsement of laziness or incompetence. It’s a manifesto for embracing the unexpected, the emergent, and the uniquely human imperfections that give games character.

Here are 10 reasons why “jank” is secretly the best thing in gaming:

1. Jank Breeds Emergent Gameplay: The Happy Accident

Planned systems are boring. They are predictable. They are what the designer wants you to do.

Jank, however, throws a glorious wrench into the gears. This creates emergent gameplay that no designer could ever anticipate.

  • Example: Think about the early days of Grand Theft Auto III. Cars clipping through buildings, pedestrians ragdolling into oblivion. These weren’t features. These were gifts. Players reveled in the chaos, discovering new ways to break the game and, in doing so, creating their own unique brand of fun. The ‘rocket jump’ in Quake is another happy accident. It’s a core mechanic derived from a glitch!

2. Memorable Moments: “That Time When…”

How many perfectly optimized, sterile AAA games can you recall vividly five years after playing them? Probably not many.

But the game where your character got stuck in a wall and started vibrating uncontrollably? That you’ll remember.

Jank creates shared experiences and inside jokes. It’s the fuel for legends passed down through gaming communities. Think of all the youtube channels based on quirky glitches!

3. Unique Player Expression: Beyond the Designer’s Intent

Games that are too tightly controlled leave little room for player agency. You’re just following the prescribed path.

Jank allows players to carve their own narratives. It empowers them to express themselves through creative exploitation of the game’s flaws.

  • Example: Speedrunners, the ultimate jank-exploiters. They transform glitches and bugs into art, pushing the boundaries of what’s possible in a game. They show us the “real” possibilities within the code.

4. Jank is Human: Rejecting the Uncanny Valley

Perfect digital experiences feel sterile and artificial. Like a robot trying to emulate human emotion.

Jank, on the other hand, is inherently human. It reflects the imperfections of the developers, the limitations of the technology, and the unpredictable nature of code. It feels real.

5. Innovation Through Limitation: The Mother of Invention

Constraints force creativity. This is a key component of why some indie games are so interesting.

When developers are forced to work around technical limitations or unexpected bugs, they often come up with ingenious solutions that would never have occurred to them otherwise. Jank becomes a catalyst for innovation.

  • Example: Many early platformers had “floaty” jump mechanics because precise collision detection was too computationally expensive. This limitation led to a unique style of gameplay that became a defining characteristic of the genre.

6. Lowering the Barrier to Entry: Accessibility Through Imperfection

The relentless pursuit of graphical fidelity and technical perfection drives up development costs and makes it harder for smaller teams to compete.

Jank embraces imperfection, allowing developers to focus on core gameplay and creative ideas without being bogged down by the pressure to achieve photorealism. This opens the door for more diverse voices and perspectives in gaming.

7. Jank as a Feature: Intentionally Broken is Still Broken

Some games have embraced “jank” as a core design principle, intentionally incorporating bizarre physics and unpredictable AI to create a unique and memorable experience.

  • Example: Goat Simulator. This game is a celebration of bugs and glitches, transforming them into a source of comedy and emergent gameplay. It knows it’s bad, and it owns it.

8. Community Building: Shared Frustration, Shared Triumph

Struggling through a janky game together creates a sense of camaraderie among players. It bonds them through shared experiences of frustration, laughter, and eventual triumph.

Think of the “Dark Souls” community, built on overcoming seemingly impossible challenges and sharing tips and tricks for exploiting the game’s quirks. Without the difficulty, a sense of community would be harder to foster.

9. Subverting Expectations: The Art of the Unexpected

Players have become accustomed to predictable game design. They know what to expect.

Jank throws a curveball, disrupting their expectations and forcing them to adapt to unexpected situations. It keeps them on their toes and prevents them from becoming complacent.

A lot of game development is based on psychology. So “messing” with a player in fun and unexpected ways can be a good strategy.

10. Fun is King: Remembering What Really Matters

Ultimately, the goal of any game is to provide entertainment. And often times, jank can do a better job of achieving that goal than any amount of polish or optimization.

It reminds us that games are meant to be played, not worshipped. They are meant to be enjoyed, not scrutinized.

  • Pitfalls to Avoid:
    • Unplayable Jank: There’s a difference between charming quirks and game-breaking bugs. Jank should enhance the experience, not ruin it. Don’t let your game crash constantly.
    • Jank as an Excuse: Don’t use “jank” as an excuse for laziness or incompetence. Put effort into your game, even if you’re embracing imperfection. Jank should be intentional.
    • Ignoring Feedback: Listen to player feedback. If a bug is consistently frustrating players, fix it. But don’t be afraid to leave some of the more amusing quirks in place. Don’t ignore valid problems.

Case Study: Mount & Blade: Warband

Mount & Blade: Warband is a game legendary for its jank. The combat system is clunky, the animations are awkward, and the AI is often hilariously inept.

Yet, it’s one of the most beloved and enduring medieval combat simulators ever made.

Why? Because the jank creates a unique and unpredictable experience. Battles are chaotic and unscripted. Success depends on skill, strategy, and a healthy dose of luck. The jank becomes part of the game’s charm. The player is never quite in control.

Step-by-Step Guide: Embracing Jank in Your Own Game Development

  1. Identify Potential Jank Hotspots: Look for areas in your game where unexpected behavior is likely to occur, such as physics interactions, AI decision-making, or procedural generation systems.
  2. Experiment and Iterate: Don’t be afraid to experiment with different values and settings in these areas. See what kind of unexpected results you can create.
  3. Embrace the Unexpected: When you encounter a bug or glitch that’s amusing or interesting, don’t immediately fix it. Consider whether it could be turned into a feature.
  4. Playtest Extensively: Get your game in front of as many players as possible. Observe how they interact with the jank and listen to their feedback.
  5. Balance Jank with Polish: Don’t let jank overwhelm your game. Make sure the core gameplay is solid and that the game is generally stable and enjoyable.
  6. Communicate with Your Community: Be transparent about your design choices and explain why you’re embracing jank. Invite players to share their own experiences and suggestions.
  7. Example: Increase the chance of a foot soldier bouncing off a wall instead of sticking to it. See what happens.
  8. Example: Slightly decrease the accuracy of ranged AI.
  9. Example: Allow the player to jump higher while crouching.
  10. Iterate: Continue adding more, and removing the bad.

The Future of Jank:

I believe that “jank” will become increasingly important in game development as players become more discerning and demand more unique and authentic experiences. It’s a rebellion against the sterile, homogenized world of AAA gaming.

It is a call for creativity, experimentation, and a celebration of the imperfect. So, embrace the jank. Let it guide you. You may be surprised at what you discover.


Important Considerations Regarding “Jank” Testability Concern: It’s crucial to understand the very real problems jank creates for testing. With the “happy accident” scenario described earlier, a tester has to find the bug before the gameplay can emerge. Production Schedule Concern: Schedules can be severely impacted by the “embracing jank” mentality. Teams might allow minor “unfixable” bugs to linger. Team Cohesion Concern: Some team members might not agree with this. This can create strife. Ensure that all involved are onboard with the idea of leaving some quirks in the system. Player Acceptance Concern: A bad, glitchy game might be viewed as an utter failure if the art style or gameplay aren’t appealing, or the “jank” creates too much of a barrier to entry. It needs to be fun jank. Genre Consideration: The concept of jank being “OK” might be better-suited for some genres (such as a sandbox-style RPG) when compared to others (fighting games or competitive FPS games). IP/Brand Consideration: A studio or IP known for high levels of quality (Nintendo, for example) might harm its brand by releasing a “janky” product.

Conclusion Don’t be afraid to be a little rough around the edges. Sometimes, it’s the imperfections that make something truly special. Embrace the chaos. Embrace the jank. Create something unforgettable.

I’d argue that the focus on game development has been too focused on a sterile, perfect product. Gamers can see right through that.

The heart of gaming beats in the unexpected, the unscripted, and the wonderfully, gloriously janky. Let it beat loud and proud.


I believe this revised content more closely aligns with the prompt’s requirements. Remember to run the tests! Let me know if you’d like any further adjustments.