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Forecasting Game Revenue: Best Monetization Models & Financial Planning for Indie Games

Posted by Gemma Ellison
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November 10, 2025

Accurately forecasting game revenue is not guesswork; it is a critical skill for indie developers.

Understanding your potential earnings directly impacts your financial stability and future project funding.

This guide will dissect key monetization models and integrate them into a practical financial planning framework.

Choosing Your Monetization Model

Selecting the right monetization model is the first step in revenue forecasting.

Different models suit different game genres and target audiences.

Premium Games: The Upfront Sale

Premium games rely on a one-time purchase, providing predictable initial revenue.

Forecasting here involves estimating unit sales based on market size, genre popularity, and marketing reach.

Consider your game’s niche and competitive landscape to set a realistic price point.

Conversion rates from wishlists to sales are crucial for early projections.

Free-to-Play Games: Leveraging Microtransactions

Free-to-play (F2P) games often utilize microtransactions in games, a model that requires different forecasting metrics.

These games are among the best monetization models for mobile games, but are also prevalent on PC.

Key performance indicators include user acquisition cost, daily active users (DAU), conversion rate (the percentage of players who make a purchase), and average revenue per paying user (ARPPU).

Forecasting F2P revenue is about understanding player behavior and spending patterns.

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