Get Your Personalized Game Dev Plan Tailored tips, tools, and next steps - just for you.

Forecasting Indie Game Sales: Leveraging Wishlist Data for Revenue Projections

Posted by Gemma Ellison
./
November 10, 2025

Forecasting Indie Game Sales: Leveraging Wishlist Data for Revenue Projections

Accurate revenue forecasting is critical for any indie game developer. Wishlist data offers a powerful, often underutilized, resource for predicting future sales performance. This article details how to leverage this data to build robust financial projections for your indie game.

The Power of Wishlist Data

Wishlists are direct expressions of player interest and intent to purchase. They provide a measurable metric that can be converted into sales estimates. Platforms like Steam openly display wishlist numbers to developers, making this data accessible and actionable.

Calculating Your Wishlist-to-Sales Conversion Rate

The core of wishlist-based forecasting is determining your conversion rate. This rate represents the percentage of wishlists that convert into actual sales, typically within the first week or month post-launch. Historical data from similar games or even your own previous titles can provide a starting point for this calculation.

To estimate, track the number of wishlists you have at launch and compare it to your first-week sales figures. Divide total first-week sales by the number of wishlists at launch, then multiply by 100 to get your conversion rate percentage.

Factors Influencing Conversion Rates

Several factors can significantly impact your wishlist conversion rate. Game genre, marketing intensity, and overall market buzz play crucial roles. A highly anticipated game with strong pre-launch marketing will likely see a higher conversion rate.

Pricing strategy, competitive landscape, and critical reception upon launch also affect how many wishlists turn into purchases. Understand that these variables can cause conversion rates to fluctuate wildly, ranging from 5% to over 30% for successful titles.

Projecting Revenue from Wishlists

Once you have an estimated conversion rate, you can project sales. Multiply your current wishlist count by your expected conversion rate to get an estimated number of units sold. Then, multiply this unit estimate by your game’s price to forecast gross revenue.

For example, 10,000 wishlists with a 15% conversion rate suggests 1,500 units sold. At a $19.99 price point, this projects approximately $29,985 in gross revenue. Remember to account for regional pricing differences and currency conversions in your calculations.

Refining Your Forecast: Incorporate External Data

Wishlist data is a strong indicator, but it should not be your only data point. Integrate market research, competitor analysis, and industry trends to refine your projections. Look at the sales performance of games similar to yours in terms of genre, art style, and target audience.

Consider seasonal trends and major release windows that might impact your launch visibility. Tools like Wayline’s Signals can help you predict earnings using your wishlist counts and launch pricing, simplifying complex calculations. This holistic approach provides a more realistic and robust revenue projection.

Common Pitfalls to Avoid

One common pitfall is overestimating your conversion rate. It is safer to start with a conservative estimate and adjust upwards if early sales exceed expectations. Another mistake is relying solely on your wishlist count without considering its growth trajectory or source.

Avoid ignoring the decay of wishlists over time; not all wishlists remain active purchase intentions indefinitely. Also, be wary of comparing your game’s wishlist numbers to AAA titles, as their marketing budgets and brand recognition are vastly different. Always factor in platform fees and taxes before calculating net revenue.

Beyond Wishlists: Other Financial Considerations

While forecasting sales is crucial, understanding the broader financial landscape for indie developers is equally important. For more on potential earnings, read 'Realistically, How Much Does an Indie Game Dev Make Per Year?'.

Create a free account, or log in.

Gain access to free articles, game development tools, and game assets.