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Indie Dev Monetization Strategies for Genre-Bending Games

Posted by Gemma Ellison
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August 7, 2025

Monetizing the Unmonetizable: Strategies for Genre-Bending Indie Games

Genre expectations are the hardest design constraint to unlearn. You’ve poured your heart and soul into a game that defies categorization. It’s a roguelike city builder with rhythm-based combat, or a narrative puzzle game with RPG elements. Congratulations, you’ve created something unique! Now comes the tricky part: how do you make money from it?

Blindly applying monetization strategies from established genres is a recipe for disaster. Players come with preconceived notions, and your genre-bending creation likely challenges those assumptions. A “pay-to-win” system in your chill city builder will cause outrage. Gacha mechanics in your story-driven puzzle game will feel deeply out of place.

So, how do you navigate this monetization minefield?

Identifying Your Core Appeal

First, understand the why behind your game. What is the core loop that keeps players engaged? Is it the strategic depth of the city building, the rhythmic precision of the combat, the emotional resonance of the narrative, or the satisfaction of solving intricate puzzles?

Once you’ve identified the core appeal, determine your target player archetype. Are they completionists who enjoy unlocking everything? Are they driven by competition and leaderboards? Are they primarily interested in the story and atmosphere?

Answering these questions will inform your monetization strategy. Don’t assume you know your audience. Gather feedback early and often.

Researching (Indirectly) Comparable Titles

You can’t directly compare your game to others. That’s the point of genre-bending! Instead, identify games that share elements with your game.

If you have rhythm-based combat, look at how rhythm games are monetized. If there’s city building, examine those models. But always consider how these elements fit into your overall experience.

Are there examples of games outside of gaming, such as apps or services, that share the core mechanic that hooks players? See how they monetize and consider if a similar structure would fit your game.

Choosing the Right Model: Premium, Subscription, or Hybrid?

Premium (Pay-Once): This is often the safest bet for indie games, especially those with a strong narrative or a clear ending. Players pay upfront and get the entire experience. It aligns well with the “complete package” expectation. However, ensuring a high perceived value is crucial.

Subscription: This model works best for games with ongoing content updates or a strong community focus. Think persistent worlds or games with regularly added features. Is your game engaging enough to warrant a monthly fee?

Hybrid: Combining elements of premium and free-to-play can be effective, but risky. Consider selling cosmetic items, expansions with new gameplay mechanics, or offering optional time-saving purchases. The key is to ensure these elements don’t disrupt the core gameplay or feel exploitative.

Avoiding Aggressive Monetization

Nothing kills a unique game faster than aggressive monetization. Avoid:

Pay-to-Win: Undermines skill and progression. Energy Systems: Limits playtime and creates frustration. Excessive Ads: Disrupts immersion. Forced Purchases: Feels manipulative.

Remember, you’re building a relationship with your players. Treat them with respect, and they’ll be more likely to support your game.

Balancing Innovation with Familiarity

While your game is unique, it shouldn’t be completely alien. Players need some familiar touchstones to latch onto. This applies to monetization as well.

If you’re introducing a new mechanic, consider tying it to a familiar monetization method. For example, selling cosmetic items that enhance the visual appeal of the mechanic.

Testing, Testing, Testing

Gather feedback from your target audience early and often. Release a demo, run closed betas, and actively solicit feedback on your monetization strategy.

Are players willing to pay the asking price? Do they feel that the in-app purchases are fair and optional? Do they understand the value proposition?

Use this feedback to iterate on your design and monetization. Be prepared to make changes based on what you learn.

Documenting Your Decisions: The Power of a Game Development Journal

Throughout the entire development process, keep a detailed game development journal. Document your monetization decisions, the reasoning behind them, and the feedback you receive.

Why did you choose a premium model over a subscription? What data influenced your decision to offer cosmetic items? What was the player feedback on the initial pricing?

A game development log serves as a valuable reference point throughout development and post-launch. You can track the evolution of your monetization strategy, identify what worked and what didn’t, and make informed decisions about future updates and content.

It helps you understand the why behind your choices, not just the what. This is crucial for adapting your monetization strategy as your game evolves and your audience grows.

Starting a game dev journal doesn’t have to be hard! Using a template can ensure you’re covering key areas for future reflection. To get started with documenting your indie monetization journey, check out our easy-to-use Game Development Journal Template here.[/journal]