"My Game Died Because I Listened To Marketing Tutorials"
Marketing & Monetization · 7/27/25
My RPG's a Roguelike? Pivoting Without Panic.
Indie Dev Process · 7/27/25
"Fake It Till You Break It: The "Polish = Done" Delusion"
Indie Dev Process · 7/27/25
"Wishlist or Wasteland? Marketing's 'Easy' Lie (Dev Story)"
Marketing & Monetization · 7/27/25
Myth: "Polish First" Sells. Premature Art & The Illusion of "Done".
Indie Dev Process · 7/27/25
Kickstarter Casualty: Shiny Demos & The "Done" Trap.
Indie Dev Process · 7/27/25
Pretty Pixels, Broken Game: The "Done" Illusion of Early Polish
Game Production · 7/27/25
Myth: "Build It & They'll Come." Why Game Marketing Tutorials Lie.
Marketing & Monetization · 7/27/25
Solo Dev "Checkpoints": Faster Prototyping via Constraints
Indie Dev Process · 7/27/25
"Looks Done, Isn't Done: The Allure of Premature Polish"
Game Production · 7/27/25