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Plans vs. Pivots: Which Is Better for Beginners?

Posted by Gemma Ellison
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August 11, 2025

Dev Diary Entry 1: Setting Sail (The Initial Plan)

You’re planning a trip to a new, sprawling city. You’ve studied maps, researched the most famous attractions, and sketched out a general itinerary. This initial research and planning are crucial for a successful journey.

In game development, this translates to your foundational plan. For beginners, it’s vital to define your game’s genre, core mechanics, target audience, and most importantly, your Minimum Viable Product (MVP). Without this blueprint, you risk getting lost in an ocean of possibilities, leading to overwhelming scope creep or aimless tinkering. A common mistake is over-scoping, trying to build a massive open-world RPG as a first project. Another is under-researching, diving in without understanding common pitfalls for a chosen genre. To create a realistic initial plan, break your vision down into manageable, bite-sized tasks. List core features, define clear art style guidelines, and set realistic timelines for each phase. This first step in your game dev journal is about laying solid groundwork.

Dev Diary Entry 2: Detours and Discoveries (The Pivot)

Now, imagine you’re in that new city. You discover a street is closed, or you stumble upon a charming, hidden alleyway not on your original map. Do you stubbornly stick to your initial route, or do you explore this new discovery?

In game development, a “pivot” isn’t about giving up; it’s about intelligent adaptation. It means adjusting your path based on vital feedback, hitting unexpected technical hurdles, or experiencing a sudden creative breakthrough. A necessary pivot might arise from playtester feedback indicating a core mechanic isn’t fun, or from realizing a technical solution is proving too complex for your current skill set. A common mistake is abandoning ideas too quickly at the first sign of difficulty, mistaking a challenge for a dead end. Conversely, stubbornly pushing a failing concept, despite overwhelming evidence it’s not working, is equally detrimental. To identify when a pivot is needed, consistently seek feedback and honestly evaluate your progress. If a core mechanic isn’t resonating, or if a feature is proving disproportionately difficult to implement, it’s time to assess new directions.

Dev Diary Entry 3: Navigating with a Compass (The Iterative Process)

You’re not blindly wandering through the city. You have a compass – your core vision – and a map – your current plan. You constantly check your direction, update your route, and make small adjustments as you go.

This iterative process is where planning and pivoting merge into a powerful loop. It involves continuous testing, integrating feedback, and constant self-reflection. Instead of rigid adherence, embrace flexibility. Regularly test your game, even in its earliest stages, and actively seek diverse feedback. Use a game dev journal to track these insights. Reflect on what’s working, what’s not, and why. This consistent tracking and analysis allow you to make informed decisions about small adjustments or major pivots. To effectively track game development progress and keep your creative process organized, maintaining a comprehensive game development log is essential. It provides a historical record of decisions, challenges, and breakthroughs, guiding future iterations. This practice helps solo developers and students avoid common pitfalls like repeating mistakes or losing track of ideas. For a structured way to keep your game dev journal, track game development progress, and stay consistent with devlogs, consider trying our specialized journaling tool: track your game development progress with our journal. It’s designed to support your iterative journey, helping you navigate the exciting, unpredictable world of game development.