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The Rise of Tech Debt: Why It Matters in Design [2024]

Posted by Gemma Ellison
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August 7, 2025

The Rise of Tech Debt: Why It Matters in Design [2024]

Imagine Anya, a solo indie dev, finally releasing her dream RPG after two years of relentless work. Initial reviews are great! Players love the core combat. But then come the bug reports: questlines breaking, character skills not working as intended, and the dreaded save-game corruption. Anya spends months firefighting, rewriting core systems, and patching relentlessly. The dream turned into a nightmare. What went wrong? The answer often lies in the design phase.

Tech debt isn’t just a coding problem. It festers in unaddressed design flaws, scope creep, and poorly defined systems. These design choices, seemingly minor at the start, accumulate into mountains of technical debt that can cripple development and sink even the most promising indie game.

Small Design Choices, Big Tech Debt Problems

It starts innocently. Maybe you tack on “one more feature” because players might like it. Or you decide to “figure out the player journey later.” Or perhaps you don’t fully define the interaction between different game mechanics.

These shortcuts translate directly into technical debt. That “one more feature” requires rewriting existing systems, creating unexpected dependencies. An undefined player journey results in spaghetti code as you try to retroactively force players down a desired path. Unclear mechanics mean confusing interactions that are impossible to test thoroughly.

A 2023 study by the Consortium for Software Engineering Research found that projects with poorly defined requirements and scope experienced a 60% increase in rework compared to projects with clear, well-documented designs. Rework, of course, directly translates to increased development time and, ultimately, higher costs. Design debt isn’t just an inconvenience; it’s a financial drain.

Actionable Strategies for Design-First Development

So, how do you prevent design debt from derailing your game? Here are actionable strategies:

  1. Prioritize Core Mechanics: Identify the absolute core of your game – the mechanics that define the player experience. Focus your initial design efforts on these elements. Prototype, iterate, and polish them until they shine. Don’t get distracted by shiny but ultimately unnecessary features early on.

  2. Iterative Prototyping: Don’t design in a vacuum. Build prototypes early and often. Test your core mechanics, player flow, and UI with real players as soon as possible. This provides invaluable feedback and exposes design flaws early, when they are cheaper to fix. Use paper prototypes or simple digital mockups; perfection is the enemy of progress at this stage.

  3. Document EVERYTHING: This is critical. Create a detailed design document that outlines your game’s mechanics, systems, player journey, and UI. Keep this document updated as your game evolves. This serves as a single source of truth for the entire development process.

  4. Track Your Progress: Keep a detailed record of your development journey. This doesn’t just mean code commits, but also design decisions, prototypes, and feedback sessions. A game dev journal is invaluable for understanding the evolution of your game and identifying patterns that lead to design debt.

The Power of the Game Dev Journal

A game dev journal, or game development log, is more than just a diary. It’s a strategic tool for managing complexity, fostering consistency, and organizing your creative process. By documenting your daily progress, challenges, and breakthroughs, you gain a bird’s-eye view of your project, allowing you to anticipate problems, track design decisions, and stay motivated.

Many indie developers swear by daily devlogs. Rami Ismail, co-founder of Vlambeer, famously documented the development of Ridiculous Fishing in detail, sharing both successes and failures. This transparency not only built a community around the game but also helped Rami stay accountable and learn from his mistakes.

Consistency is key. Even short, regular entries are more valuable than sporadic, lengthy updates. Aim for a daily or weekly cadence, depending on your workflow. Be honest and specific. Don’t just say “worked on the UI.” Instead, write “Implemented the new inventory screen, ran into issues with item stacking, will explore alternative solutions tomorrow.”

Common Pitfalls & How to Avoid Them:

  • Getting Overwhelmed: Start small. Focus on documenting key design decisions and progress.
  • Lack of Structure: Use a template or framework to guide your entries. Include sections for tasks completed, challenges faced, and next steps.
  • Inconsistency: Set a reminder and make journaling a non-negotiable part of your daily workflow.

By incorporating these strategies, you can minimize design debt and build a more robust, maintainable game. The initial investment in planning and documentation will pay off exponentially in reduced development time, fewer bugs, and a happier, less stressed-out developer.

Ready to take control of your game development process and prevent design debt? Start tracking your progress, staying consistent, and organizing your creative process with our handy game dev journaling tool. It’s the first step towards building a better game, and a better development experience.