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Solo Dev Survival Guide: Ship Your Game Without Burning Out

Posted by Gemma Ellison
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August 19, 2025

Solo Dev Survival Guide: Ship Your Game Without Burning Out

Starting as a solo game developer or a student can feel overwhelming. You wear every hat, from programmer to artist to marketer. This guide offers direct, actionable advice to help you ship your game without sacrificing your well-being.

Define Your Scope Early and Strictly

Scope creep is the silent killer of solo projects. Before you write a single line of code, define exactly what your game is and, more importantly, what it isn’t. A simple, polished game is always better than an ambitious, unfinished one.

Focus on a core mechanic and build around that. Resist the urge to add features mid-development unless they are absolutely critical. Many successful indie games started with a single, compelling idea, not a sprawling feature list.

Master the Art of Prototyping

Don’t commit to a full development cycle before validating your core idea. Rapid prototyping allows you to test mechanics quickly and discard what doesn’t work. Use placeholder art and basic shapes to get a feel for gameplay.

This iterative process saves immense time and effort in the long run. It’s far easier to scrap a bad idea after a week than after a year of development.

Learn to Say “No” to Perfectionism

Perfectionism is a common trap for solo developers. While quality is important, an obsession with perfection often leads to endless tweaking and delayed launches. Good enough is often truly good enough, especially for your first few projects.

Set clear quality benchmarks and stick to them. Release your game, gather feedback, and iterate. Your first game doesn’t need to be a masterpiece; it needs to be completed.

Leverage Existing Assets and Tools

You don’t need to create every single asset from scratch. Utilize asset stores, open-source resources, and pre-made tools. This significantly reduces development time and allows you to focus on unique aspects of your game.

Wayline’s Strafekit offers a wide range of royalty-free assets, from 2D sprites to 3D models and audio. Using these resources can accelerate your development process dramatically.

Prioritize Your Health and Well-being

Burnout is a serious risk for solo developers. Long hours, isolation, and constant problem-solving can take a toll. Schedule regular breaks, maintain a consistent sleep schedule, and engage in activities outside of game development.

Working smarter, not just harder, is key. A refreshed mind is more productive and creative. Consider using tools like Wayline’s Journal to reflect on your progress and maintain motivation.

Document Everything, Even for Yourself

Even as a solo developer, documentation is crucial. Keep notes on your design decisions, code architecture, and future plans. This helps you stay organized and provides a clear roadmap, especially after taking a break.

Tools like Wayline’s Blueprint can streamline the creation of Game Design Documents (GDDs), helping you formalize your ideas quickly and efficiently. A well-structured GDD keeps your vision clear and prevents feature creep.

Plan for Marketing from Day One

Don’t wait until launch to start thinking about marketing. Build a small audience early by sharing progress on social media, devlogs, or forums. Showcasing your development journey can attract early adopters and generate interest.

Create a dedicated space to showcase your work. Your unique Devpage on Wayline allows you to consolidate all your game projects in one place, whether they are on Steam, itch.io, or mobile app stores.

Get Feedback, But Filter It Wisely

Playtesting is invaluable, even with a small group. Share early builds with trusted friends or fellow developers to get honest feedback. This helps identify critical issues and areas for improvement you might have overlooked.

However, not all feedback is equal. Learn to discern constructive criticism from subjective preferences. Focus on patterns in feedback rather than individual opinions.

Embrace Failure as a Learning Opportunity

Your first game, or even your fifth, might not be a commercial success. This is a normal part of the learning curve. View every project, regardless of its outcome, as an opportunity to learn and grow.

Analyze what went well and what didn’t. Apply those lessons to your next project. The most successful developers often have a long history of learning from their past projects.

Just Ship It

The most important piece of advice is to actually finish and release your game. An incomplete project, no matter how brilliant the idea, provides no value. Set a realistic launch date and work towards it relentlessly.

Even a small, completed game provides invaluable experience and a tangible portfolio piece. Your journey as a solo developer is about consistent effort and iterative improvement. Start small, finish strong, and keep building.