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3D Environment Artist

OccaSoftware

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Remote

Posted 1 week ago

Contract 3D Environment Artist – Unity (Project-Based)

We’re looking for a skilled 3D Environment Artist to create 5 themed environment asset packs for Unity’s URP pipeline. Each pack will include ~50 modular models, plus two sample scenes (a game-ready environment and an asset showcase).

Scope of Work

Assets per Pack: ~50 modular meshes (architecture, props, nature, infrastructure)

Scenes: 2 Unity demo scenes per pack (environment + showcase)

Delivery Format: 5 separate .unitypackage files

Requirements

Style: Stylized realism

Topology guidelines:
- ≤12k tris for large modular buildings
- ≤8k tris for wood structures
- ≤2.5k tris for props
- Assets aligned to Unity’s 1m grid
- Simple UVs for lightmapping (no baked detail)
- Prefabs with correct pivot placement for snapping
- Out-of-the-box URP compatibility

You are a fit if you:
- Have proven experience creating modular 3D environments for games
- Are comfortable with stylized realism
- Work efficiently with Unity pipelines and asset packaging
- Can deliver high-quality, organized, production-ready assets

Engagement
- Contract / project-based

Remote work
- Timeline and compensation to be discussed based on experience

How to Apply
Send your portfolio (with relevant environment work) and rates to michael@occasoftware.com.