Chiptune & 8-bit Music Lesson 1 of 4
The chip channels
Retro music is built from a few simple, limited voices.
Classic 8-bit music came from sound chips that could only play a few voices at once, each a simple waveform. That constraint is exactly what gives chiptune its recognizable character. The classic NES chip, for example, had two pulse (square) channels, one triangle channel, and one noise channel.
- Pulse / square — bright, buzzy; used for melody and harmony
- Triangle — soft, round; usually the bassline
- Noise — no pitch; used for drums and percussion (hi-hats, snares)
- You typically get only a handful of voices, so every note counts
Tip The limits are a feature. With only 3–4 voices you are forced to write clear, memorable parts instead of hiding behind a wall of sound.
Quick check
In classic chiptune the bassline is usually played by the: