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Endless Echoes

Overview

Concept

A psychological horror walking simulator set in a seemingly infinite, ever-changing hallway that loops and transforms, challenging the player's perception of reality and sanity.

Audience

Mature gamers who enjoy atmospheric horror experiences and psychological thrillers.

Platforms

Setting and Narrative

Setting

A dimly lit, claustrophobic hallway that appears to loop endlessly, with subtle changes in decor, lighting, and architecture occurring with each cycle.

Backstory

The protagonist awakens in a mysterious hallway with no memory of how they arrived. As they explore, they begin to uncover fragmented memories and realize the environment is a manifestation of their own fractured psyche.

Plot

The player must navigate the looping hallway, solving subtle environmental puzzles and uncovering clues about their past. As they progress, the truth about their identity and the nature of their imprisonment slowly unravels, leading to multiple possible endings based on their choices and observations.

Mechanics

First-person exploration
Environmental storytelling
Subtle puzzle-solving
Dynamic environment changes
Sanity meter affecting perception
Limited inventory management
Multiple endings based on player choices and observations

Art and Audio Direction

Visual Style

Photorealistic graphics with a muted color palette, emphasizing shadows and subtle lighting changes. Distortion effects increase as the player's sanity decreases.

Character Design

The protagonist is never fully seen, represented only by their hands and shadow. Other characters appear as distorted silhouettes or reflections, adding to the uncanny atmosphere.

World Design

The hallway's design subtly shifts with each loop, featuring Victorian-era architecture blended with modern elements. Hidden symbols, paintings, and objects provide clues and contribute to the unsettling ambiance.

Audio Design

Minimalistic ambient soundtrack with emphasis on environmental sounds. Binaural audio creates a sense of space and direction, while distorted whispers and echoes increase the psychological horror element.

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