Tilemap Collision Editor
Add collision to tilemaps in your browser, free. Set walkable, blocked, and hazard tiles.
Tile collision
Mark tiles as walkable, blocked, or hazardous for your game physics.
Export collision data
Export collision data alongside your tilemap for your game engine.
Free to start
Open it and start in your browser. An account saves your work and lets you publish.
Visual editor
See collision zones overlaid on your tilemap as you edit.
A tilemap collision editor for game devs
Setting collision on tilemaps is essential for game physics. Wayline's collision editor lets you mark tiles as walkable, blocked, or hazardous, and export collision data alongside your tilemap for Unity, Godot, or any engine. It runs on desktop and mobile.
Frequently asked questions
Is the collision editor free?
Yes. You can edit and export collision data for free with no sign-up.
What collision types are supported?
Walkable, blocked, hazardous, and custom collision types.
What format does it export?
Collision data alongside your tilemap for your game engine.
Sign up free to use the Tilemap editor
Save your projects, export in any format, and pick up where you left off. Free — no credit card.
By creating an account, I confirm I am at least 13 years old and I agree to the Terms of Service and Privacy Policy.
Join 15,000+ game developers. Free — no credit card required.
you have the assets. the hard part is finishing. play a small game about that →