Game Feel & Juice Lesson 4 of 4
Knowing when to stop
Juice is seasoning — too much becomes noise.
Juice has a limit. Constant screen shake, particles on every frame, and flashing everything turns satisfying feedback into overwhelming noise — and can hurt readability and accessibility. Reserve the biggest effects for the biggest moments so they still feel special.
- Scale effect intensity to event importance — small action, small response
- Give players options (reduced screen shake / flashing) for comfort and accessibility
- If juice hides what is happening, dial it back — readability wins
- Silence and stillness make the next burst of juice hit harder
Quick check
Too much juice (constant shake, particles everywhere) tends to: