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Sprite Animation
Bring your sprites to life — frames, timing, and game-ready cycles.
Beginner 4 lessons ~18 min Graded certificate Free
What you'll be able to do
- Understand frames, frame rate, and how motion is faked with stills
- Use timing and spacing to make motion feel weighty or snappy
- Build a readable idle and a looping walk cycle
- Apply squash & stretch and anticipation for appeal
- Export a clean sprite sheet your engine can play
Lessons
- 1 Frames and frame rate Motion is an illusion built from still frames shown in sequence.
- 2 Timing and spacing How long a frame holds and how far things move sells weight.
- 3 Walk and idle cycles The two cycles every character needs, and how to loop them.
- 4 Appeal and exporting Squash, stretch, anticipation — then export a clean sheet.
- Graded quiz + certificate 6 questions. Pass to earn a shareable certificate.