OccaSoftware is now part of Wayline

Eye

An easy way to render your character’s eyes.

How it works

This is an object shader. You will apply it to an included Eye mesh. The Eye mesh is configured with specific UVs to work with the shader. The shader draws a procedural eyeball on the mesh. You can configure all the eye properties. It is customizable, so the examples include just a few of the effects that you can accomplish by tweaking the parameters.

Features

Procedural eye shader with custom lighting controls 19 customizable settings Infinite combinations of eye looks Easy to use and implement

Benefits

Create beautiful eyes for your game characters Add a level of realism to your game Make your characters look unique

Compatible engines
Collections